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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Sat, 26 May 2012 06:34:50 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>UI and us</title><link>http://www.uiandus.com/blog/</link><description>User Interfaces and us — a blog about UIs, UX and cog science.</description><lastBuildDate>Mon, 16 Apr 2012 01:38:29 +0000</lastBuildDate><copyright>© Keith Lang 2009</copyright><language>en-US</language><generator>Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</generator><item><title>Universal Terms of Purchase - A Consumer Version of TOS</title><dc:creator>Keith Lang</dc:creator><pubDate>Mon, 16 Apr 2012 00:51:57 +0000</pubDate><link>http://www.uiandus.com/blog/2012/4/16/universal-terms-of-purchase-a-consumer-version-of-tos.html</link><guid isPermaLink="false">394030:5211359:15861089</guid><description><![CDATA[<p>&nbsp;</p>
<ul>
<li>Disclaimer 1) I'm no expert on licensing, open sources licences etc.</li>
<li>Disclaimer 2) I'm not a lawyer and have never been the stunt double for one on TV</li>
<li>Disclaimer 3)&nbsp;This post is on the boundary of User Experience, right at the edge of the experience 'do I buy/use it or not'. So.</li>
</ul>
<p>&nbsp;</p>
<h3>Leverage the concept of BSD-style (etc) licensing&nbsp;</h3>
<p>All of us who use software, online services, and many other non-technological services are familiar Terms of Service, or similar. A huge length of text, which is generally <span style="text-decoration: line-through;">optimized</span> highly optimized for the company providing the service.&nbsp;</p>
<p>What if we could take the concept of the GNU/BSD etc. style licensing and offer that to consumers? A 'Universal Terms of Service' or UTOP, written for the benefit of consumers/customers, which a service or product provider could adhere to.</p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.uiandus.com/storage/soapy-1.png?__SQUARESPACE_CACHEVERSION=1334540288365" alt="" /></span></span></p>
<h3>Types of things the UTOP would cover:</h3>
<p>&nbsp;</p>
<ul>
<li>That ingredients and full source of ingredients would be listed</li>
<li>Definitions for all "features" numerically. For example "Free Range" = Max of 10,000 chickens per hectare</li>
<li>That personal data would not be traded with other companies</li>
<li>That the company complies with some defined employee work conditions</li>
<li>etc.</li>
</ul>
<p>&nbsp;</p>
<h3>"Complies with Universal Terms of Purchase 1.5"</h3>
<p>How I imagine this would work: on the box/website/posted at place of business is this term. Breeching of this contract would enable a single person, with this clear legal document in place to seek compensation or other mechansim. The incentive for companies would &nbsp;be to online marketing driving savvy customers to products that adhere to the UTOP, and a general preference to purchase stuff under this license.</p>
<p>&nbsp;</p>
<p>Downsides:</p>
<p>&nbsp;</p>
<ul>
<li>To my understanding, MIT/BSD etc licenses were driven by the creator/consumer community. There may be less incentive from the pure 'consumer' end.</li>
<li>A pessimistic view would see industry impersonate and confuse consumers with similar labels; Imagine the box saying "Complies with UNOPE 2.0 (Much better than UTOP 1.0!)"</li>
<li>It's easy for big industry to sue a single consumer (think piracy cases). The other direction takes organization, and expensive cross-country legal muscle</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.uiandus.com/blog/rss-comments-entry-15861089.xml</wfw:commentRss></item><item><title>Making a better touchscreen experience by lowering latency</title><dc:creator>Keith Lang</dc:creator><pubDate>Wed, 14 Mar 2012 13:36:56 +0000</pubDate><link>http://www.uiandus.com/blog/2012/3/15/making-a-better-touchscreen-experience-by-lowering-latency.html</link><guid isPermaLink="false">394030:5211359:15428757</guid><description><![CDATA[<p><iframe width="560" height="315" src="http://www.youtube.com/embed/vOvQCPLkPt4" frameborder="0" allowfullscreen></iframe></p>
<p>via <a href="https://twitter.com/#!/twolivesleft">twolivesleft</a></p>]]></description><wfw:commentRss>http://www.uiandus.com/blog/rss-comments-entry-15428757.xml</wfw:commentRss></item><item><title>Kinect Hacking a New Musical Interface</title><category>Quartz Composer</category><category>dance</category><category>future</category><category>hacking</category><category>kinect</category><category>music</category><dc:creator>Keith Lang</dc:creator><pubDate>Sun, 18 Sep 2011 06:14:41 +0000</pubDate><link>http://www.uiandus.com/blog/2011/9/18/kinect-hacking-a-new-musical-interface.html</link><guid isPermaLink="false">394030:5211359:12900813</guid><description><![CDATA[<p><iframe src="http://player.vimeo.com/video/28838606?title=0&amp;byline=0&amp;portrait=0" width="400" height="250" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p><a href="http://vimeo.com/28838606">DJ fresh - Louder JAMkinect</a> from <a href="http://vimeo.com/justaddmusic">Jonathan Hammond</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Found via the great <a href="http://kineme.net/forum/DevelopingCompositions/kinectsynapsequartzosculatorlive">kineme Quartz Composer forum</a></p>]]></description><wfw:commentRss>http://www.uiandus.com/blog/rss-comments-entry-12900813.xml</wfw:commentRss></item><item><title>The Rise and Rise of the Indie Mac/iOS Developer Conference</title><category>Development</category><category>Mac</category><category>News</category><category>conference</category><category>iOS</category><category>iPhone</category><dc:creator>Keith Lang</dc:creator><pubDate>Mon, 22 Aug 2011 00:37:19 +0000</pubDate><link>http://www.uiandus.com/blog/2011/8/22/the-rise-and-rise-of-the-indie-macios-developer-conference.html</link><guid isPermaLink="false">394030:5211359:12585156</guid><description><![CDATA[<p class="p1">&nbsp;</p>
<p class="p1"><span class="full-image-block ssNonEditable"><span><a href="http://swipeconference.com.au/"><img src="http://www.uiandus.com/storage/conferences.jpg?__SQUARESPACE_CACHEVERSION=1313975829002" alt="" /></a></span></span></p>
<p class="p1">A <a href="http://twitter.com/#!/jmacmullin">good friend of mine</a> is on the team of an upcoming&nbsp;<a href="http://swipeconference.com.au/">indie-run iOS developer conference called Swipe</a>.</p>
<p class="p1">It looks great. And it seems like a worldwide trend:</p>
<p class="p1" style="padding-left: 30px;"><span style="white-space: pre;"> </span>Melbourne, Australia: <strong><a href="http://swipeconference.com.au">Swipe Conference</a></strong>&nbsp;<span class="s2">&nbsp;- Sep 5th</span></p>
<p class="p3" style="padding-left: 30px;"><span style="white-space: pre;"> </span>Brighton, UK: <a href="http://updateconf.com"><strong>Update</strong> <strong>Conference</strong>&nbsp;</a><span class="s2"><a href="http://updateconf.com">&nbsp;</a>- Sep 5th</span></p>
<p class="p3" style="padding-left: 30px;"><span style="white-space: pre;"> </span>Denver, USA:&nbsp;<strong><a href="http://360idev.com">360iDev</a></strong><span class="s2">&nbsp;- Sep 11th</span></p>
<p class="p3" style="padding-left: 30px;"><span style="white-space: pre;"> </span>Edinburg, Scotland: <strong><a href="http://nsscotland.com">NSScotland</a></strong>&nbsp;<span class="s2">&nbsp;- Oct 1</span></p>
<p class="p3" style="padding-left: 30px;"><span style="white-space: pre;"> </span>Massachusetts, USA:&nbsp;<strong><a href="http://ios2011.voicesthatmatter.com">Voices That Matter</a></strong>&nbsp;<span class="s2">&nbsp;- Nov 12</span></p>
<p class="p3"><span class="s2"><br /></span></p>]]></description><wfw:commentRss>http://www.uiandus.com/blog/rss-comments-entry-12585156.xml</wfw:commentRss></item><item><title>Introducing Prototypes for Mac</title><dc:creator>Keith Lang</dc:creator><pubDate>Wed, 25 May 2011 20:23:36 +0000</pubDate><link>http://www.uiandus.com/blog/2011/5/26/introducing-prototypes-for-mac.html</link><guid isPermaLink="false">394030:5211359:11576831</guid><description><![CDATA[<p>&nbsp;</p>
<p><span class="full-image-inline ssNonEditable"><span><img src="http://www.uiandus.com/storage/Prototypes_icon-1.png?__SQUARESPACE_CACHEVERSION=1306361339935" alt="" /></span>If you design, code or have ideas for iPhone or iPod touch, you may be interested to hear about a brand new Mac application I worked on: Prototypes. Sexy icon by <a href="http:bartelme.at">Wolfgang Bartelme</a> btw :) </span></p>
<p>Prototypes is a Mac desktop app that Duncan Wilcox built (with some help from me) to allow you to quickly take your existing mockup images (made with Photoshop, Illustrator, a crayon etc!), and link them together to create a navigable mini-site that runs on iPhone.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.uiandus.com/storage/screen1-1.jpg?__SQUARESPACE_CACHEVERSION=1306362138979" alt="" /></span></span></p>
<p>Some nice writeups already:&nbsp;</p>
<p><a href="http://gigaom.com/apple/no-code-no-problem-prototypes-turns-ideas-into-working-apps/">No Code, No Problem. Prototypes Turns Ideas Into Working Apps.</a>&nbsp;(gigaom.com)</p>
<div><a href=" http://ignco.de/371">Prototypes</a> (Lukas Mathis at ignorethecode.net)</div>
<p>&nbsp;</p>
<p>Point your phone to ptyp.es and use the PIN 1234 5678 to see an example of what it can do.</p>
<p>Please do let me know what you think &mdash; it's definitely a 1.0 with lots of room for improvements and new features. Some of those planned are&hellip;</p>
<ul>
<li>Support for landscape</li>
<li>iPad resolution support</li>
</ul>
<p>Oh, and you can buy it from the Mac App Store:&nbsp;</p>
<p><a href="http://itunes.com/mac/prototypes">http://itunes.com/mac/prototypes</a></p>]]></description><wfw:commentRss>http://www.uiandus.com/blog/rss-comments-entry-11576831.xml</wfw:commentRss></item><item><title>Only Show Dock Badge on mouseOver</title><category>Dock</category><category>Mockup</category><category>Mockups</category><category>badge</category><category>notifications</category><dc:creator>Keith Lang</dc:creator><pubDate>Mon, 04 Apr 2011 02:26:31 +0000</pubDate><link>http://www.uiandus.com/blog/2011/4/4/only-show-dock-badge-on-mouseover.html</link><guid isPermaLink="false">394030:5211359:11039157</guid><description><![CDATA[<p>I try to have Dock notification badges for Twitter/email etc. off to avoid distraction. But then when I do want to check quickly, I need to open the entire app window. What if we could choose to only see the notification badges in the Dock when mousing over them?</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.uiandus.com/storage/Adobe Fireworks CS5-2.png?__SQUARESPACE_CACHEVERSION=1301884674219" alt="" /></span></span></p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.uiandus.com/storage/Dock with Badge mouseover.png?__SQUARESPACE_CACHEVERSION=1301884487282" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.uiandus.com/blog/rss-comments-entry-11039157.xml</wfw:commentRss></item><item><title>Got a Project?</title><category>News</category><dc:creator>Keith Lang</dc:creator><pubDate>Thu, 31 Mar 2011 06:13:28 +0000</pubDate><link>http://www.uiandus.com/blog/2011/3/31/got-a-project.html</link><guid isPermaLink="false">394030:5211359:11004027</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.uiandus.com/storage/UIandus_logo_redesign.png?__SQUARESPACE_CACHEVERSION=1301552779715" alt="" /></span></span></p>
<p>&nbsp;</p>
<p>Hello! It's been a little while&hellip;</p>
<p>I've just tidied up UIandus.com a little with some new design. Hope you like it.</p>
<p>Also, I'd &nbsp;like to let you know I'm looking around for some projects to work on &mdash; could be Interaction design, graphic design, iOS, Mac, Quartz Compositions.</p>
<p><a href="http://www.uiandus.com/got-a-project/">Find out how I can help your project.</a></p>
<p>And Yes &mdash; more blog posts coming soon!</p>]]></description><wfw:commentRss>http://www.uiandus.com/blog/rss-comments-entry-11004027.xml</wfw:commentRss></item><item><title>PlayStation Move demo</title><category>Games</category><category>News</category><category>motion</category><category>sony</category><category>vision</category><dc:creator>Keith Lang</dc:creator><pubDate>Tue, 31 Aug 2010 05:17:32 +0000</pubDate><link>http://www.uiandus.com/blog/2010/8/31/playstation-move-demo.html</link><guid isPermaLink="false">394030:5211359:8726994</guid><description><![CDATA[<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="437" height="265" id="viddler"><param name="movie" value="http://www.viddler.com/simple_on_site/6a54dda2" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1"/><embed src="http://www.viddler.com/simple_on_site/6a54dda2" width="437" height="265" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" flashvars="fake=1" name="viddler" ></embed></object></p>
<p>via <a href="http://arstechnica.com/gaming/news/2010/08/playstation-move-demos-impress-as-sony-disses-kinect.ars?comments=1#comments-bar">Ars Technica</a></p>]]></description><wfw:commentRss>http://www.uiandus.com/blog/rss-comments-entry-8726994.xml</wfw:commentRss></item><item><title>Minority Report Coming Soon</title><category>3D</category><category>Tv</category><category>future</category><category>gestures</category><category>microsoft</category><category>minority report</category><category>natal</category><dc:creator>Keith Lang</dc:creator><pubDate>Mon, 07 Jun 2010 00:56:19 +0000</pubDate><link>http://www.uiandus.com/blog/2010/6/7/minority-report-coming-soon.html</link><guid isPermaLink="false">394030:5211359:7884945</guid><description><![CDATA[<p><object width="446" height="326"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always"/><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param> <param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/JohnUnderkoffler_2010-medium.flv&su=http://images.ted.com/images/ted/tedindex/embed-posters/JohnUnderkoffler-2010.embed_thumbnail.jpg&vw=432&vh=240&ap=0&ti=872&introDuration=15330&adDuration=4000&postAdDuration=830&adKeys=talk=john_underkoffler_drive_3d_data_with_a_gesture;year=2010;theme=technology_history_and_destiny;theme=a_taste_of_ted2010;theme=presentation_innovation;theme=new_on_ted_com;theme=what_s_next_in_tech;theme=tales_of_invention;event=TED2010;&preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="446" height="326" allowFullScreen="true" allowScriptAccess="always" flashvars="vu=http://video.ted.com/talks/dynamic/JohnUnderkoffler_2010-medium.flv&su=http://images.ted.com/images/ted/tedindex/embed-posters/JohnUnderkoffler-2010.embed_thumbnail.jpg&vw=432&vh=240&ap=0&ti=872&introDuration=15330&adDuration=4000&postAdDuration=830&adKeys=talk=john_underkoffler_drive_3d_data_with_a_gesture;year=2010;theme=technology_history_and_destiny;theme=a_taste_of_ted2010;theme=presentation_innovation;theme=new_on_ted_com;theme=what_s_next_in_tech;theme=tales_of_invention;event=TED2010;"></embed></object></p>
<p>There's a bunch of companies working with 3D cameras and gesture/anatomy analysis, including of course Microsoft's Natal. Control of TVs with this technology seems the first best fit.</p>]]></description><wfw:commentRss>http://www.uiandus.com/blog/rss-comments-entry-7884945.xml</wfw:commentRss></item><item><title>Jigsaw Junior — an iPad App for Kids</title><category>Announcements</category><category>Design</category><category>animation</category><category>apple</category><category>children</category><category>fun</category><category>iPad</category><category>puzzle</category><dc:creator>Keith Lang</dc:creator><pubDate>Wed, 02 Jun 2010 13:31:02 +0000</pubDate><link>http://www.uiandus.com/blog/2010/6/2/jigsaw-junior-an-ipad-app-for-kids.html</link><guid isPermaLink="false">394030:5211359:7838422</guid><description><![CDATA[<p>I wanted to share with you a little side project I've recently completed with a good friend. <a href="http://itunes.apple.com/us/app/jigsaw-junior/id372559516?mt=8">Jigsaw Junior for iPad</a>&nbsp;(iTunes link)&nbsp;is a kid's jigsaw puzzle app we've just released &mdash; read more at <a href="http://www.macmullin.id.au/jigsaw/ ">the official Jigsaw Junior site</a> here.</p>
<p>&nbsp;</p>
<p>Definitely got a 'laundry list' of things to improve, so I'd love to hear your feedback to fill in the gaps.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.uiandus.com/blog/rss-comments-entry-7838422.xml</wfw:commentRss></item></channel></rss>
